How to use the Minecraft seed map
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The seed map shows the biomes and predicted structures of a Minecraft seed for Java or Bedrock. It is calculated in your browser, with no account or download.
- Find your world's seed. In Java, type /seed in chat; on a server you may need operator permission. In Bedrock, the seed is in the world's settings.
- Enter the seed in the world card and choose Java or Bedrock. Java also takes text seeds and converts them to a number the way the game does.
- Choose the version your world was created in and the Overworld, Nether or End, then select Load world.
- Turn structures on and off with the hotbar along the bottom of the map. Biomes finds the nearest patch of a biome, Near me lists what is closest to your coordinates, and Saved copies a map link or saves the map as an image.
- Point at or tap the map for coordinates, then check the place in your world before you travel far.
Java and Bedrock seed maps
Choose the edition your world uses. Java and Bedrock can share a seed's terrain and biomes and still place structures differently, so the map uses a separate model for each edition. Java and Bedrock use separate models; a Java location does not confirm a Bedrock location. Bedrock results come from a separate model whose structure locations we compared with the game on nine seeds; other seeds are predictions.
Some layers exist in only one edition, and a layer's name says when it shows candidates or uses a partial model. The Large Biomes world type is available for Java.
Supported Minecraft versions
The map models selected releases, not every update between them.
- Java: 26 versions from 1.7.10 to 26.3
- 26.3, 26.2, 26.1, 1.21.11, 1.21.9, 1.21.6, 1.21.5, 1.21.4, 1.21.3, 1.21.1, 1.20.6, 1.19.4, 1.19.2, 1.18.2, 1.17.1, 1.16.5, 1.16.1, 1.15.2, 1.14.4, 1.13.2, 1.12.2, 1.11.2, 1.10.2, 1.9.4, 1.8.9, 1.7.10
- Bedrock: 9 versions from 1.18.0 to 26.50
- 26.50, 26.30, 26.20, 1.21.60, 1.21.50, 1.21.0, 1.20.0, 1.19.0, 1.18.0
Pick the version your world was created in. Structures generate when chunks are first loaded, so areas explored in an older version keep that version's structures.
What the seed map shows
- Biomes in the Overworld, Nether and End, sampled at a height you can change.
- Predicted villages, strongholds, ancient cities, trial chambers, Nether fortresses, bastions, End cities and other structures, with their coordinates and distance from spawn.
- Slime chunks.
- Approximate terrain shading and cave slices when you zoom in close.
How accurate is the map?
Each location is a prediction from the generation model for the version you choose. It is not a check in the game. The model applies placement and biome rules, but terrain and later generation can still stop a structure from generating. Biomes are sampled, so the map can miss very small patches.
We list what the map covers and what it does not in Accuracy & supported features.
When the map doesn't match your world
- Check that the seed, edition and generation version match your world.
- Areas explored before a world upgrade keep the structures of the version that generated them.
- Mods, data packs and custom world types such as Superflat or Single Biome change generation; the map models default worlds and Java Large Biomes.
- Terrain can stop a predicted structure from generating, and the map cannot see your save or which chunks you have explored.
Find a seed or a single structure
To find a new seed with the biomes and structures you want, use the seed finder. To start from a world we checked in the game, browse the seeds we checked in the game.
To travel between the Nether and the Overworld, convert coordinates with the Nether portal calculator.
Lush caves sit at different heights underground. To list the nearest ones with the heights to dig to, use the lush cave finder.
For a focused search in your current world: Biome finder · Slime chunk finder.
To list the nearest structures of one type to your spawn or coordinates, use a structure finder:
Seed map FAQ
Is the seed map free?
Yes. It needs no account and runs in your browser. It needs JavaScript and WebAssembly.
Does the seed map work for Bedrock?
Yes. Choose Bedrock in the world card, then the version your world was created in. Bedrock results come from a separate model whose structure locations we compared with the game on nine seeds; other seeds are predictions.
Does it work for worlds on phones, consoles or servers?
Yes, if you know the world's seed. The map needs only the seed, edition and version, not the device the world is played on.
Can I open my world file instead of typing the seed?
Yes. Open level.dat in the world card to read the seed, edition and version from your world. The file stays on this device.
Are the map's locations checked in the game?
No. They are predictions. The seeds in our seed catalogue are different: we checked their listed structures and biomes in the game.