JAVA AND BEDROCK · OVERWORLD
Woodland mansion finder
Enter your seed to list the woodland mansions closest to world spawn or your own coordinates. Each result gives its coordinates, distance and direction. The search runs in your browser with the generation model for Java 1.11.2–26.3 and Bedrock 1.18.0–26.50.
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About these results
Each location is a prediction from the generation model for the version you choose. It is not a check in the game. The model applies placement and biome rules, but terrain and later generation can still stop a structure from generating.
World spawn is estimated from the seed. If you know your spawn point, or want results near where you are now, search from your own coordinates.
Pick the version your world was created in. Structures generate when chunks are first loaded, so areas explored in an older version keep that version's structures. Bedrock results come from a separate community model that has not been independently checked against the game.
Woodland Mansion facts
Huge illager houses whose rooms change from world to world. Players explore them for totems from evokers, imprisoned allays, armor trim templates, and hidden treasure rooms.
Mansions generate as large surface buildings, with a cobblestone foundation filling the gaps underneath. Their footprint and rooms can spread onto neighboring terrain.
Where woodland mansions generate, their variants, loot and history →
Seeds with woodland mansions we checked in game
Checked in game by SeedLookout
| Seed | Version | X, Y, Z |
|---|---|---|
Woodland mansion by a river in dark forest with giant mushrooms, and a taiga village23449166200361261 | Java 26.3 | 64, 82, 96 |
Woodland mansion and village in a mountain ring5811050894855099212 | Java 1.20.1 | 45, 107, 95 |