JAVA 26.3 · 已在遊戲中驗證
Taiga village under a snowy mountain and an ancient city near spawn
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A taiga village fills a spruce-forest valley below a snowy mountain, and an ancient city lit by soul lanterns lies deep underground nearby.
-6846528105519775830在種子碼地圖中開啟建立 Java 26.3 世界,並完整輸入這個數字,包括任何負號。種子碼會重現生成的地形,不會重現玩家的建築。

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生態域地圖
種子碼地圖以 Java 26.3 模型顯示這個世界的生態域與預測結構。地圖標記與世界重生點資料同樣屬於預測。只有「座標」表中的內容經過遊戲內驗證。
座標
已在 Java 26.3 中,於下列座標或附近找到每個結構。
| 地點 | X | Y | Z | 傳送 |
|---|---|---|---|---|
| 64 | 107 | 64 | ||
| 128 | -49 | 0 |
關於這個世界
The taiga village at 64, 107, 64 is about 91 blocks from the estimated world spawn (near 0, 0) in Java 26.3. Its spruce houses, paths and farms sit in a spruce-forest valley below a steep, snow-topped mountainside, with a pumpkin patch on a ledge.
The ancient city at 128, -49, 0 is about 128 blocks from spawn and deep underground, so reaching it means digging or finding a cave down to about Y -49. The two screenshots from inside show deepslate corridors with soul lanterns, glass windows and sculk.
如何前往
- In Java Edition 26.3, choose Create New World, open the World tab and enter seed -6846528105519775830.
- Set Game Mode to Creative or turn Allow Cheats on, and press F3 to show your coordinates.
- Run /tp @s 64 147 64 to look over the taiga village.
- Run /tp @s 128 -49 0 to stand inside the ancient city.
常見問題
Where is the taiga village?
It is at 64, 107, 64 in Java 26.3, about 91 blocks from the estimated world spawn.
Where is the ancient city?
It is at 128, -49, 0 in Java 26.3, about 128 blocks from the estimated world spawn horizontally and deep underground.
Do the screenshots show the ancient city from outside?
No. Both were taken inside the city. They show corridors with soul lanterns, glass windows and sculk, not the city's full layout.
Which Minecraft version was checked?
The world and screenshots were checked in Java 26.3. We have not verified the same terrain and structures in Bedrock or other Java versions.
遊戲內驗證
已於 2026-10-07 在 Minecraft Java 26.3 中驗證。我們在發布前檢查了列出的地點,並審閱遊戲內截圖。驗證僅涵蓋該版本中列出的結構,不涵蓋世界重生點、箱內戰利品或其他版本。 關於已驗證的種子碼
世界重生點與最近的結構
由種子碼地圖的 Java 26.3 模型預測,未在遊戲中驗證。距離皆從估算的世界重生點計算。
- 估算的世界重生點
- X 0,Z 0
- 地表高度
- 約為 Y 101
- 世界重生點的生態域
- 針葉林
最近的結構
| 結構 | X | Z | 距世界重生點 |
|---|---|---|---|
| 村莊針葉林村莊 | 64 | 64 | 91 個方塊 |
| 遠古城市 | 128 | 0 | 128 個方塊 |
| 小徑遺址 | -208 | 16 | 209 個方塊 |
| 試煉密室 | -208 | 64 | 218 個方塊 |
| 已破壞的傳送門 | 176 | 240 | 298 個方塊 |
| 廢棄營地Old growth pine taiga | 320 | 176 | 365 個方塊 |
| 海洋遺址 | 720 | 416 | 832 個方塊 |
| 沉船 | 624 | 672 | 917 個方塊 |
| 冰屋 | 880 | -304 | 931 個方塊 |
| 叢林遺跡 | -896 | -448 | 1,002 個方塊 |
| 沙漠神殿 | -1024 | 752 | 1,270 個方塊 |
| 掠奪者前哨站 | -432 | 1280 | 1,351 個方塊 |
| 沼澤小屋 | 864 | -1184 | 1,466 個方塊 |
| 海底遺跡 | -944 | 1712 | 1,955 個方塊 |
世界重生點周圍 4,096 個方塊內沒有綠林府邸。 世界重生點周圍 1,024 個方塊內沒有埋藏寶藏。
最近的要塞
| 要塞 | X | Z | 距世界重生點 |
|---|---|---|---|
| 第 1 環 | -876 | 1316 | 1,581 個方塊 |
| 第 1 環 | -588 | -1612 | 1,716 個方塊 |
| 第 1 環 | 2516 | 308 | 2,535 個方塊 |
1,024 個方塊內的地表生態域
- 平原 23%
- 森林 18%
- 針葉林 11%
- 河流 8%
- 草甸 7%
- 叢林 4%


