JAVA 26.3 · VERIFIED IN GAME
Village and swamp hut below coastal stone spires
Village paths cross shallow swamp water beside a wooden hut, with tall coastal stone spires rising beyond the low ground.

About this world
The plains village at 112, 67, 96 spreads through low swamp terrain, with paths, houses and shallow water threaded between trees. Its east and overhead views show the watery layout below the stone spires of the coast. A wooden swamp hut is clearly visible in the hut photograph taken from the east near 48, 72, 64, raised over the wet ground among the trees.
The shipwreck area farther south at 32, 96, 288 is dominated by a tall rock spire in its surface photograph; the confirmed hull at y 59–67 is not visible. Trial chambers lie below 16, 240 and were inspected at 17, -30, 241 in Spectator mode. That image reveals portions of the rooms through surrounding terrain, as an underground cutaway.
Coordinates
Each structure was found at or near these coordinates in Java 26.3.
| Location | X | Y | Z | Teleport |
|---|---|---|---|---|
| Plains village in swamp terrainVillage houses and paths in low wet ground beneath coastal stone spires. The checked plains village spans y 62–73.Plains village found at these coordinates | 112 | 67 | 96 | |
| Swamp hutA wooden hut visible above wet ground among the trees. The listed y 72 is the surface anchor; generated hut blocks span y 63–69.Swamp hut found at these coordinates | 48 | 72 | 64 | |
| Trial chambersAn underground inspection point at 17, -30, 241. The selected view is a spectator cutaway; structure bounds span y -38 to 12.Trial chambers found at these coordinates | 16 | -30 | 240 | |
| Shipwreck below the stone-spire shoreThis y 96 point is a surface anchor. The generated wreck lies at y 59–67 around x 21–48 and z 299–307; the rock-spire photo does not show the hull.Beached shipwreck found 11 blocks away | 32 | 96 | 288 |
Screenshots




Select a screenshot to open it at full size.
How to get there
- In Java Edition 26.3, choose Create New World, open the World tab and enter seed 376597192266466193.
- Set Game Mode to Creative or turn Allow Cheats on, and press F3 to show your coordinates.
- Run /tp @s 112 102 96 to view the village's paths and shallow water. For the visible hut, use /tp @s 48 107 64 and look beneath the trees towards its raised wooden walls.
- For the trial chamber cutaway, run /gamemode spectator, then /tp @s 17 -30 241. This is an underground inspection point rather than a checked surface entrance.
- The shipwreck is below the rocky shore near 32, 96, 288. In Spectator mode, inspect around 34, 63, 303; the gallery's tall-spire view does not expose the hull.
Questions
Is the village a swamp structure type?
The generated structure is a plains village. Its checked houses and paths stand in swamp terrain beneath the coastal stone spires.
Is the swamp hut visible?
Yes. The hut image taken from the east shows a raised wooden hut near 48, 72, 64. The surface anchor is above the generated hut blocks at y 63–69.
Does the stone-spire screenshot show the wreck?
No. It shows the rocky shore above the checked wreck area. The hull was confirmed around z 299–307 at y 59–67, below the surface anchor.
Which Minecraft edition and version were checked?
This seed was checked in Java Edition 26.3. Other Java releases and Bedrock have not been checked.
Verified in game
Verified in game in Minecraft Java 26.3 on 2026-10-02. We checked the listed locations and reviewed the in-game screenshots before publication. Verification covers the listed structures in that version only, not the world spawn, chest loot or other versions. About verified seeds
Spawn and nearest structures
Predicted with the seed map’s Java 26.3 model and not checked in game. Distances are measured from the estimated spawn.
- Estimated spawn
- X 0, Z 32
- Surface height
- About Y 61
- Spawn biome
- Swamp
Nearest structures
| Structure | X | Z | From spawn |
|---|---|---|---|
| Witch hut | 48 | 64 | 58 blocks |
| Buried treasure | 9 | -71 | 103 blocks |
| VillagePlains village | 112 | 96 | 129 blocks |
| Trial chambers | 16 | 240 | 209 blocks |
| Ocean ruin | -144 | -160 | 240 blocks |
| Shipwreck | 32 | 288 | 258 blocks |
| Ruined portal | 240 | -288 | 400 blocks |
| Pillager outpost | 128 | 512 | 497 blocks |
| Trail ruins | -384 | 688 | 760 blocks |
| Ocean monument | -736 | -208 | 774 blocks |
| Abandoned camp | 192 | -912 | 963 blocks |
| Ancient city | -672 | -1392 | 1,575 blocks |
| Woodland mansion | -656 | 1568 | 1,670 blocks |
| Igloo | -912 | -2880 | 3,051 blocks |
| Jungle temple | -3392 | -704 | 3,471 blocks |
No desert pyramid within 4,096 blocks of spawn.
Nearest strongholds
| Stronghold | X | Z | From spawn |
|---|---|---|---|
| Ring 1 | -1308 | -1196 | 1,794 blocks |
| Ring 1 | -268 | 1860 | 1,848 blocks |
| Ring 1 | 2388 | -844 | 2,544 blocks |
Surface biomes within 1,024 blocks
- Swamp 21%
- Ocean 13%
- Plains 11%
- Forest 9%
- Deep Lukewarm Ocean 9%
- Dark Forest 6%
Biome map
The seed map shows this world’s biomes and predicted structures with its Java 26.3 model. Its markers are predictions, like the spawn facts. Only the Coordinates table was checked in game.
Open the Java 26.3 seed map

