JAVA 26.3 · VERIFIED IN GAME
Desert village between high dunes and a jungle edge
Sandstone village buildings fill a low desert valley between tall dunes, with dense jungle rising along the edge.

About this world
The desert village at 64, 64, 64 sits low between tall pale dunes and the dense green edge of a jungle. The west and east views show sandstone buildings at different levels along the valley, with sand rising behind them and water at the lower edge. The wider view follows the dune slopes around the settlement.
A desert temple was confirmed near 48, 76, 16, and a ruined portal near 80, 66, 64, but the selected surface photographs do not clearly expose either structure. The temple extends through y 64–78 and the portal through y 62–73. Trial chambers beneath 48, 272 were inspected at 47, -21, 271 in Spectator mode; their image is an underground cutaway through terrain.
Coordinates
Each structure was found at or near these coordinates in Java 26.3.
| Location | X | Y | Z | Teleport |
|---|---|---|---|---|
| Desert temple areaA checked temple spanning y 64–78 near the dune valley. The selected wide surface view shows the surrounding dunes and village, not a clear exposed temple.Desert temple found at these coordinates | 48 | 76 | 16 | |
| Desert ruined portal areaA confirmed portal with generated bounds at y 62–73. The selected north view shows its surroundings, with no clearly exposed portal frame.Ruined portal found at these coordinates | 80 | 66 | 64 | |
| Dune-valley desert villageSandstone buildings occupy low ground between tall dunes and a dense jungle edge. The generated desert village spans y 44–91.Desert village found at these coordinates | 64 | 64 | 64 | |
| Trial chambersAn underground inspection point at 47, -21, 271 in Spectator mode. The selected cutaway crosses terrain; bounds span y -39 to 28.Trial chambers found at these coordinates | 48 | -21 | 272 |
Screenshots




Select a screenshot to open it at full size.
How to get there
- In Java Edition 26.3, choose Create New World, open the World tab and enter seed 3035361386383305.
- Set Game Mode to Creative or turn Allow Cheats on, and press F3 to show your coordinates.
- Run /tp @s 64 99 64 to view the sandstone village between the dunes and jungle. Fly higher to trace the valley and water along its lower edge.
- The temple is near 48, 76, 16 and the portal near 80, 66, 64. Use Spectator mode to inspect their checked blocks at y 64–78 and y 62–73 respectively; the gallery does not show clear exposed structures.
- For the trial chambers, run /gamemode spectator, then /tp @s 47 -21 271. This is an underground cutaway point; no surface entrance was checked.
Questions
What is the main visible feature?
The gallery centres on the sandstone village at 64, 64, 64, enclosed by high dunes on one side and dense jungle on the other.
Can I see the temple and portal clearly?
They were confirmed from generated structure data, but the selected surface views show their surroundings rather than clear exposed structures.
Are the trial chambers below the village?
The checked trial chamber point is farther south at 48, -21, 272. The underground inspection point is 47, -21, 271; the selected spectator image is a cutaway through terrain.
Which Minecraft edition and version were checked?
This seed was checked in Java Edition 26.3. Other Java releases and Bedrock have not been checked.
Verified in game
Verified in game in Minecraft Java 26.3 on 2026-10-02. We checked the listed locations and reviewed the in-game screenshots before publication. Verification covers the listed structures in that version only, not the world spawn, chest loot or other versions. About verified seeds
Spawn and nearest structures
Predicted with the seed map’s Java 26.3 model and not checked in game. Distances are measured from the estimated spawn.
- Estimated spawn
- X 0, Z 0
- Surface height
- About Y 67
- Spawn biome
- Jungle
Nearest structures
| Structure | X | Z | From spawn |
|---|---|---|---|
| Desert pyramid | 48 | 16 | 51 blocks |
| VillageDesert village | 64 | 64 | 91 blocks |
| Ruined portal | 80 | 64 | 102 blocks |
| Trial chambers | 48 | 272 | 276 blocks |
| Ocean ruin | 160 | 416 | 446 blocks |
| Shipwreck | 0 | 496 | 496 blocks |
| Abandoned camp | -384 | -320 | 500 blocks |
| Ancient city | -368 | -608 | 711 blocks |
| Buried treasure | -887 | -7 | 887 blocks |
| Trail ruins | 400 | -992 | 1,070 blocks |
| Pillager outpost | 368 | -1680 | 1,720 blocks |
| Jungle temple | 1872 | 352 | 1,905 blocks |
| Igloo | 1376 | -2704 | 3,034 blocks |
| Ocean monument | 3136 | 592 | 3,191 blocks |
| Woodland mansion | -3632 | 432 | 3,658 blocks |
No witch hut within 4,096 blocks of spawn.
Nearest strongholds
| Stronghold | X | Z | From spawn |
|---|---|---|---|
| Ring 1 | 1396 | 164 | 1,406 blocks |
| Ring 1 | -1164 | -2076 | 2,380 blocks |
| Ring 1 | -1372 | 2100 | 2,508 blocks |
Surface biomes within 1,024 blocks
- Warm Ocean 23%
- Desert 19%
- Forest 12%
- Jungle 10%
- Plains 9%
- Savanna 8%
Biome map
The seed map shows this world’s biomes and predicted structures with its Java 26.3 model. Its markers are predictions, like the spawn facts. Only the Coordinates table was checked in game.
Open the Java 26.3 seed map

