JAVA 26.3 · VERIFIED IN GAME
Desert village on a river bend with trial chambers below
Sandstone homes, narrow towers and small crop plots spread across dunes beside a winding river, with green vegetation along the bank.

About this world
The desert village at 0, 70, 16 overlooks a river that curls around the sandy bank. Its pale sandstone houses and taller towers stand at different heights on the dunes, with small crop plots tucked between the buildings. Green riverbank vegetation marks the edge of the water. The north and overhead images show the river bend and the spread of the settlement.
West of the village, trial chambers lie beneath -304, 144, with an inspection point at -303, -23, 145 and rooms spanning y -41–19. Farther south, sand conceals a ruined portal near the surface anchor at 96, 69, 352; its blocks occupy y 61–70. Neither structure is pictured, so the four photographs give different views of the river bend, dunes and village buildings.
Coordinates
Each structure was found at or near these coordinates in Java 26.3.
| Location | X | Y | Z | Teleport |
|---|---|---|---|---|
| Desert villageSandstone homes, towers and small crop plots above a winding river and green bank vegetation.Desert village found at these coordinates | 0 | 70 | 16 | |
| Trial chambersConfirmed underground, spanning y -41 to 19. The inspection point was -303, -23, 145; the structure is not shown in this gallery.Trial chambers found at these coordinates | -304 | -23 | 144 | |
| Buried ruined portalSurface anchor above the confirmed portal, whose generated box is x 97–102, y 61–70, z 353–358. Sand hides the frame in the reviewed views.Ruined portal found 1 block away | 96 | 69 | 352 |
Screenshots



Select a screenshot to open it at full size.
How to get there
- In Java Edition 26.3, choose Create New World, open the World tab and enter seed 1692345640347606.
- Set Game Mode to Creative or turn Allow Cheats on, and press F3 to show your coordinates.
- Run /tp @s 0 110 16 to arrive above the desert village and follow the river bend around its bank.
- For the portal area, run /tp @s 96 105 352. This is a surface anchor; the generated frame lies around x 97–102, z 353–358 and y 61–70 and is mostly concealed by sand.
- To inspect the chambers, first run /gamemode spectator, then /tp @s -303 -23 145. This is an underground inspection point, rather than a surface entrance.
Questions
Where is the desert village on this seed?
Its checked point is 0, 70, 16 in Java 26.3. Sandstone homes and towers spread across the sandy bank above a winding river.
Where are the trial chambers?
They lie west of the village beneath -304, 144, spanning y -41 to 19. Switch to Spectator mode before using the inspection point at -303, -23, 145; the chambers are not pictured in this gallery.
Is the ruined portal exposed in the gallery?
No. The portal near 96, 352 is confirmed from generated structure data, but sand hides its frame in the reviewed surface views. The four gallery images show the village.
Which Minecraft version was checked?
The world and screenshots were checked in Java 26.3. We have not verified the same terrain and structures in Bedrock or other Java versions.
Verified in game
Verified in game in Minecraft Java 26.3 on 2026-10-02. We checked the listed locations and reviewed the in-game screenshots before publication. Verification covers the listed structures in that version only, not the world spawn, chest loot or other versions. About verified seeds
Spawn and nearest structures
Predicted with the seed map’s Java 26.3 model and not checked in game. Distances are measured from the estimated spawn.
- Estimated spawn
- X 0, Z 0
- Surface height
- About Y 67
- Spawn biome
- Desert
Nearest structures
| Structure | X | Z | From spawn |
|---|---|---|---|
| VillageDesert village | 0 | 16 | 16 blocks |
| Trial chambers | -304 | 144 | 336 blocks |
| Ruined portal | 96 | 352 | 365 blocks |
| Desert pyramid | 192 | 368 | 415 blocks |
| Abandoned camp | -416 | -336 | 535 blocks |
| Shipwreck | 560 | -96 | 568 blocks |
| Ancient city | -688 | 112 | 697 blocks |
| Trail ruins | 144 | -688 | 703 blocks |
| Ocean ruin | 704 | 32 | 705 blocks |
| Ocean monument | 928 | 192 | 948 blocks |
| Witch hut | 832 | -912 | 1,234 blocks |
| Jungle temple | -1168 | -816 | 1,425 blocks |
| Pillager outpost | -1200 | -1216 | 1,708 blocks |
| Igloo | 240 | -1776 | 1,792 blocks |
| Woodland mansion | 2048 | 3424 | 3,990 blocks |
No buried treasure within 1,024 blocks of spawn.
Nearest strongholds
| Stronghold | X | Z | From spawn |
|---|---|---|---|
| Ring 1 | 852 | 1252 | 1,514 blocks |
| Ring 1 | -1868 | 228 | 1,882 blocks |
| Ring 1 | 900 | -1788 | 2,002 blocks |
Surface biomes within 1,024 blocks
- Desert 23%
- Badlands 13%
- Forest 11%
- Lukewarm Ocean 8%
- Plains 7%
- River 7%
Biome map
The seed map shows this world’s biomes and predicted structures with its Java 26.3 model. Its markers are predictions, like the spawn facts. Only the Coordinates table was checked in game.
Open the Java 26.3 seed map

