JAVA 26.3 · VERIFIED IN GAME
Desert temple and sandstone village at a badlands shore
A sandstone temple and village stand where pale desert sand meets orange badlands, with clear coastal water beside the buildings.

About this world
The desert temple at 32, 72, 0 stands on pale sand beside orange badlands and clear coastal water. The wide view links the temple to the sandstone village at 80, 73, 16, whose houses spread across the uneven desert edge. From the village's west side, the temple and the colored terrain appear together, showing how closely the two surface structures sit.
The portal near 32, 72, 16 is partly buried beside the temple. A small dark portion is visible above the sand, while generated bounds place most of the ruin between y 52 and 68. The trial chambers below 32, 112 were inspected at 31, -36, 111. Their screenshot is a Spectator-mode cutaway through solid blocks; it does not show a surface entrance.
Coordinates
Each structure was found at or near these coordinates in Java 26.3.
| Location | X | Y | Z | Teleport |
|---|---|---|---|---|
| Desert templeA sandstone temple beside orange badlands and coastal water, visible in the east and wide views. The structure spans y 62–76.Desert temple found at these coordinates | 32 | 72 | 0 | |
| Partly buried ruined portalThis surface anchor is beside the temple. A small dark portion shows above the sand; the generated portal structure spans y 52–68.Ruined portal found at these coordinates | 32 | 72 | 16 | |
| Desert villageSandstone buildings spread along uneven desert ground beside the temple and badlands shore. The checked village spans y 40–90.Desert village found at these coordinates | 80 | 73 | 16 | |
| Trial chambersUnderground rooms inspected at 31, -36, 111 in Spectator mode. The cutaway crosses solid blocks; generated bounds span y -37 to 6.Trial chambers found at these coordinates | 32 | -36 | 112 |
Screenshots




Select a screenshot to open it at full size.
How to get there
- In Java Edition 26.3, choose Create New World, open the World tab and enter seed 635482260673531.
- Set Game Mode to Creative or turn Allow Cheats on, and press F3 to show your coordinates.
- Run /tp @s 32 107 0 to view the temple, then move east towards the village at 80, 73, 16. The badlands and clear coastal water frame both structures.
- The portal's surface anchor is 32, 72, 16 beside the temple. For its buried portion, switch to Spectator mode and inspect y 52–68 around that point.
- For the trial chambers, run /gamemode spectator, then /tp @s 31 -36 111. This is an underground cutaway point, not a checked doorway or surface approach.
Questions
Can I see the temple and village together?
Yes. The wide temple view and the village view from the west show the sandstone structures beside the orange badlands and coastal water.
Is the ruined portal fully exposed?
No. A small dark portion is visible beside the temple, but the generated ruin extends between y 52 and 68 below the surface anchor at 32, 72, 16.
Do the trial chamber screenshots show an entrance?
No. The selected image is a spectator cutaway through solid terrain near the inspection point at 31, -36, 111. A surface entrance was not checked.
Which Minecraft edition and version were checked?
This seed was checked in Java Edition 26.3. Other Java releases and Bedrock have not been checked.
Verified in game
Verified in game in Minecraft Java 26.3 on 2026-09-30. We checked the listed locations and reviewed the in-game screenshots before publication. Verification covers the listed structures in that version only, not the world spawn, chest loot or other versions. About verified seeds
Spawn and nearest structures
Predicted with the seed map’s Java 26.3 model and not checked in game. Distances are measured from the estimated spawn.
- Estimated spawn
- X 32, Z -16
- Surface height
- About Y 65
- Spawn biome
- Desert
Nearest structures
| Structure | X | Z | From spawn |
|---|---|---|---|
| Desert pyramid | 32 | 0 | 16 blocks |
| Ruined portal | 32 | 16 | 32 blocks |
| VillageDesert village | 80 | 16 | 58 blocks |
| Trial chambers | 32 | 112 | 128 blocks |
| Shipwreck | -192 | 224 | 328 blocks |
| Ocean ruin | -304 | 48 | 342 blocks |
| Abandoned camp | -240 | -224 | 342 blocks |
| Ancient city | -640 | -640 | 917 blocks |
| Ocean monument | 1248 | 800 | 1,464 blocks |
| Jungle temple | 736 | 1392 | 1,574 blocks |
| Pillager outpost | -1680 | -496 | 1,778 blocks |
| Trail ruins | 2464 | 1136 | 2,691 blocks |
| Igloo | -3792 | 16 | 3,824 blocks |
| Witch hut | 2848 | 2704 | 3,915 blocks |
No woodland mansion within 4,096 blocks of spawn. No buried treasure within 1,024 blocks of spawn.
Nearest strongholds
| Stronghold | X | Z | From spawn |
|---|---|---|---|
| Ring 1 | -636 | 1524 | 1,679 blocks |
| Ring 1 | -1212 | -1596 | 2,011 blocks |
| Ring 1 | 2452 | -332 | 2,441 blocks |
Surface biomes within 1,024 blocks
- Desert 41%
- Wooded Badlands 16%
- Warm Ocean 16%
- Badlands 11%
- River 9%
- Eroded Badlands 3%
Biome map
The seed map shows this world’s biomes and predicted structures with its Java 26.3 model. Its markers are predictions, like the spawn facts. Only the Coordinates table was checked in game.
Open the Java 26.3 seed map

