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JAVA 26.3 · VERIFIED IN GAME

Desert temple and sandstone village at a badlands shore

A sandstone temple and village stand where pale desert sand meets orange badlands, with clear coastal water beside the buildings.

Desert templeVillageRuined portalTrial chambersBadlandsDesertCoast
Sandstone desert temple on pale sand beside orange badlands and clear coastal water
The temple at 32, 72, 0 beside the badlands shore.From 102, 107, 0, facing west

About this world

The desert temple at 32, 72, 0 stands on pale sand beside orange badlands and clear coastal water. The wide view links the temple to the sandstone village at 80, 73, 16, whose houses spread across the uneven desert edge. From the village's west side, the temple and the colored terrain appear together, showing how closely the two surface structures sit.

The portal near 32, 72, 16 is partly buried beside the temple. A small dark portion is visible above the sand, while generated bounds place most of the ruin between y 52 and 68. The trial chambers below 32, 112 were inspected at 31, -36, 111. Their screenshot is a Spectator-mode cutaway through solid blocks; it does not show a surface entrance.

Coordinates

Each structure was found at or near these coordinates in Java 26.3.

LocationXYZTeleport
Desert templeA sandstone temple beside orange badlands and coastal water, visible in the east and wide views. The structure spans y 62–76.Desert temple found at these coordinates32720
Partly buried ruined portalThis surface anchor is beside the temple. A small dark portion shows above the sand; the generated portal structure spans y 52–68.Ruined portal found at these coordinates327216
Desert villageSandstone buildings spread along uneven desert ground beside the temple and badlands shore. The checked village spans y 40–90.Desert village found at these coordinates807316
Trial chambersUnderground rooms inspected at 31, -36, 111 in Spectator mode. The cutaway crosses solid blocks; generated bounds span y -37 to 6.Trial chambers found at these coordinates32-36112

Screenshots

Wide view of a desert temple and sandstone village where pale sand meets orange badlands and water
The temple and village share the badlands coastal setting.From 152, 152, 120, facing north-west
Sandstone village viewed from the west with a temple, orange badlands and a small dark portal tip nearby
The village at 80, 73, 16, with the temple and partly buried portal nearby.From 10, 108, 16, facing east
Sand and temple surroundings above a partly buried ruined portal with only a small dark portion visible
A partly buried portal beside the temple; most of it lies at y 52–68.From 102, 107, 16, facing west
Spectator cutaway through solid terrain showing fragments of underground trial chamber rooms
Spectator cutaway from 31, -34, 111.From 31, -34, 111, facing west

Select a screenshot to open it at full size.

How to get there

  1. In Java Edition 26.3, choose Create New World, open the World tab and enter seed 635482260673531.
  2. Set Game Mode to Creative or turn Allow Cheats on, and press F3 to show your coordinates.
  3. Run /tp @s 32 107 0 to view the temple, then move east towards the village at 80, 73, 16. The badlands and clear coastal water frame both structures.
  4. The portal's surface anchor is 32, 72, 16 beside the temple. For its buried portion, switch to Spectator mode and inspect y 52–68 around that point.
  5. For the trial chambers, run /gamemode spectator, then /tp @s 31 -36 111. This is an underground cutaway point, not a checked doorway or surface approach.

Questions

Can I see the temple and village together?

Yes. The wide temple view and the village view from the west show the sandstone structures beside the orange badlands and coastal water.

Is the ruined portal fully exposed?

No. A small dark portion is visible beside the temple, but the generated ruin extends between y 52 and 68 below the surface anchor at 32, 72, 16.

Do the trial chamber screenshots show an entrance?

No. The selected image is a spectator cutaway through solid terrain near the inspection point at 31, -36, 111. A surface entrance was not checked.

Which Minecraft edition and version were checked?

This seed was checked in Java Edition 26.3. Other Java releases and Bedrock have not been checked.

Verified in game

Verified in game in Minecraft Java 26.3 on 2026-09-30. We checked the listed locations and reviewed the in-game screenshots before publication. Verification covers the listed structures in that version only, not the world spawn, chest loot or other versions. About verified seeds

Spawn and nearest structures

Predicted with the seed map’s Java 26.3 model and not checked in game. Distances are measured from the estimated spawn.

Estimated spawn
X 32, Z -16
Surface height
About Y 65
Spawn biome
Desert

Nearest structures

StructureXZFrom spawn
Desert pyramid32016 blocks
Ruined portal321632 blocks
VillageDesert village801658 blocks
Trial chambers32112128 blocks
Shipwreck-192224328 blocks
Ocean ruin-30448342 blocks
Abandoned camp-240-224342 blocks
Ancient city-640-640917 blocks
Ocean monument12488001,464 blocks
Jungle temple73613921,574 blocks
Pillager outpost-1680-4961,778 blocks
Trail ruins246411362,691 blocks
Igloo-3792163,824 blocks
Witch hut284827043,915 blocks

No woodland mansion within 4,096 blocks of spawn. No buried treasure within 1,024 blocks of spawn.

Nearest strongholds

StrongholdXZFrom spawn
Ring 1-63615241,679 blocks
Ring 1-1212-15962,011 blocks
Ring 12452-3322,441 blocks

Surface biomes within 1,024 blocks

  • Desert 41%
  • Wooded Badlands 16%
  • Warm Ocean 16%
  • Badlands 11%
  • River 9%
  • Eroded Badlands 3%

Biome map

The seed map shows this world’s biomes and predicted structures with its Java 26.3 model. Its markers are predictions, like the spawn facts. Only the Coordinates table was checked in game.

Open the Java 26.3 seed map