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JAVA 26.3 · VERIFIED IN GAME

Village over coastal water with a camp on the cliff ridge

Village houses and paths stretch over clear coastal water beneath steep cliffs, with a white camp tent on the grassy ridge above.

VillageAbandoned campRuined portalShipwreckCoastMountainsOcean
Plains village houses and paths over clear coastal water beneath a steep rocky cliff with grassy ridges
The cliff-side village at 0, 63, 80 extends over coastal water.From 70, 99, 80, facing west

About this world

The plains village at 0, 63, 80 spreads from the foot of a steep coastal cliff out over clear water. The view from the east shows houses and paths against the rock wall, while the south and wider views reveal the settlement's different levels along the shore. Above it, a white tent at the abandoned camp near 48, 98, 0 sits on the grassy ridge.

The wreck and ocean portal share a checked surface anchor at 112, 63, 16, but their generated footprints differ. The wreck lies underwater between y 53 and 61 around z 16–31 and is not clearly pictured. The portal view from the south shows a small exposed portion of the ruin above the water near its z 29–39 footprint; the rest extends down to y 52.

Coordinates

Each structure was found at or near these coordinates in Java 26.3.

LocationXYZTeleport
Cliff-side plains villageHouses and paths spread beside a steep cliff and over coastal water, climbing through a structure spanning y 62–130.Plains village found at these coordinates06380
Submerged shipwreckA surface anchor above a wreck at y 53–61 around z 16–31. Its underwater hull is not clearly pictured in the gallery.Shipwreck found at these coordinates1126316
Partly submerged ocean portalThe photograph taken from the south shows a small exposed portion above the water. Its generated structure spans x 109–124, z 29–39 and y 52–67.Ruined portal found 13 blocks away1126316
Savanna-ridge abandoned campA white tent visible on the grassy ridge above the coastal village. The checked camp spans y 96–103.Abandoned camp found at these coordinates48980

Screenshots

Coastal village viewed from the south with houses at different heights along a steep cliff and water
Looking north across the village's cliff and waterfront paths.From 0, 98, 150, facing north
Wide view of village houses below tall coastal cliffs with open water and grassy ridge tops
The wider cliff, village and coastal water setting.From 120, 143, 200, facing north-west
White abandoned camp tent on a grassy ridge above the steep cliffs of the coastal village
The white ridge tent near 48, 98, 0.From 118, 133, 0, facing west
Coastal water with a small exposed portion of the ocean ruined portal above its submerged structure
A small exposed portal portion; its checked blocks span y 52–67.From 112, 98, 86, facing north

Select a screenshot to open it at full size.

How to get there

  1. In Java Edition 26.3, choose Create New World, open the World tab and enter seed 2138578190124275.
  2. Set Game Mode to Creative or turn Allow Cheats on, and press F3 to show your coordinates.
  3. Run /tp @s 0 110 80 to view the village beneath the cliff and over the water. For the ridge tent, use /tp @s 48 133 0 and look down at the grassy top.
  4. Run /tp @s 112 98 16 for an overview of the wreck and portal area. Their shared listed point is a surface anchor; the visible portal portion is farther south around z 29–39.
  5. To inspect below the water, run /gamemode spectator. Look around 116, 57, 24 for the wreck footprint and 117, 59, 34 for the portal footprint.

Questions

Are the village houses over the water?

The east, south and wide views show houses and paths extending beside the cliff and over clear coastal water. The generated village also climbs to y 130.

Where is the white tent?

The abandoned camp is on the grassy ridge near 48, 98, 0, above the coastal village. Its screenshot taken from the east clearly shows the white tent.

Why do the wreck and portal have the same coordinates?

Both claims use the surface anchor at 112, 63, 16. Their generated footprints differ: the wreck occupies z 16–31, while the portal occupies z 29–39. The wreck is underwater and only a small portal portion is exposed.

Which Minecraft edition and version were checked?

This seed was checked in Java Edition 26.3. Other Java releases and Bedrock have not been checked.

Verified in game

Verified in game in Minecraft Java 26.3 on 2026-10-02. We checked the listed locations and reviewed the in-game screenshots before publication. Verification covers the listed structures in that version only, not the world spawn, chest loot or other versions. About verified seeds

Spawn and nearest structures

Predicted with the seed map’s Java 26.3 model and not checked in game. Distances are measured from the estimated spawn.

Estimated spawn
X 16, Z 0
Surface height
About Y 77
Spawn biome
Plains

Nearest structures

StructureXZFrom spawn
Abandoned camp48032 blocks
VillagePlains village08082 blocks
Ocean ruin09697 blocks
Shipwreck1121697 blocks
Ruined portal1121697 blocks
Trial chambers16304304 blocks
Buried treasure-407-23424 blocks
Ocean monument672-224693 blocks
Jungle temple13441441,336 blocks
Trail ruins1408481,393 blocks
Ancient city-100817602,036 blocks
Woodland mansion-78421122,258 blocks
IglooBasement-2288-14882,743 blocks
Witch hut139225762,920 blocks
Pillager outpost-2976-7043,074 blocks

No desert pyramid within 4,096 blocks of spawn.

Nearest strongholds

StrongholdXZFrom spawn
Ring 11668-12442,068 blocks
Ring 142024042,438 blocks
Ring 1-2428-9562,624 blocks

Surface biomes within 1,024 blocks

  • Deep Lukewarm Ocean 27%
  • Lukewarm Ocean 16%
  • Ocean 13%
  • Plains 8%
  • Sunflower Plains 6%
  • Flower Forest 6%

Biome map

The seed map shows this world’s biomes and predicted structures with its Java 26.3 model. Its markers are predictions, like the spawn facts. Only the Coordinates table was checked in game.

Open the Java 26.3 seed map