JAVA 26.3 · VERIFIED IN GAME
Village over coastal water with a camp on the cliff ridge
Village houses and paths stretch over clear coastal water beneath steep cliffs, with a white camp tent on the grassy ridge above.

About this world
The plains village at 0, 63, 80 spreads from the foot of a steep coastal cliff out over clear water. The view from the east shows houses and paths against the rock wall, while the south and wider views reveal the settlement's different levels along the shore. Above it, a white tent at the abandoned camp near 48, 98, 0 sits on the grassy ridge.
The wreck and ocean portal share a checked surface anchor at 112, 63, 16, but their generated footprints differ. The wreck lies underwater between y 53 and 61 around z 16–31 and is not clearly pictured. The portal view from the south shows a small exposed portion of the ruin above the water near its z 29–39 footprint; the rest extends down to y 52.
Coordinates
Each structure was found at or near these coordinates in Java 26.3.
| Location | X | Y | Z | Teleport |
|---|---|---|---|---|
| Cliff-side plains villageHouses and paths spread beside a steep cliff and over coastal water, climbing through a structure spanning y 62–130.Plains village found at these coordinates | 0 | 63 | 80 | |
| Submerged shipwreckA surface anchor above a wreck at y 53–61 around z 16–31. Its underwater hull is not clearly pictured in the gallery.Shipwreck found at these coordinates | 112 | 63 | 16 | |
| Partly submerged ocean portalThe photograph taken from the south shows a small exposed portion above the water. Its generated structure spans x 109–124, z 29–39 and y 52–67.Ruined portal found 13 blocks away | 112 | 63 | 16 | |
| Savanna-ridge abandoned campA white tent visible on the grassy ridge above the coastal village. The checked camp spans y 96–103.Abandoned camp found at these coordinates | 48 | 98 | 0 |
Screenshots




Select a screenshot to open it at full size.
How to get there
- In Java Edition 26.3, choose Create New World, open the World tab and enter seed 2138578190124275.
- Set Game Mode to Creative or turn Allow Cheats on, and press F3 to show your coordinates.
- Run /tp @s 0 110 80 to view the village beneath the cliff and over the water. For the ridge tent, use /tp @s 48 133 0 and look down at the grassy top.
- Run /tp @s 112 98 16 for an overview of the wreck and portal area. Their shared listed point is a surface anchor; the visible portal portion is farther south around z 29–39.
- To inspect below the water, run /gamemode spectator. Look around 116, 57, 24 for the wreck footprint and 117, 59, 34 for the portal footprint.
Questions
Are the village houses over the water?
The east, south and wide views show houses and paths extending beside the cliff and over clear coastal water. The generated village also climbs to y 130.
Where is the white tent?
The abandoned camp is on the grassy ridge near 48, 98, 0, above the coastal village. Its screenshot taken from the east clearly shows the white tent.
Why do the wreck and portal have the same coordinates?
Both claims use the surface anchor at 112, 63, 16. Their generated footprints differ: the wreck occupies z 16–31, while the portal occupies z 29–39. The wreck is underwater and only a small portal portion is exposed.
Which Minecraft edition and version were checked?
This seed was checked in Java Edition 26.3. Other Java releases and Bedrock have not been checked.
Verified in game
Verified in game in Minecraft Java 26.3 on 2026-10-02. We checked the listed locations and reviewed the in-game screenshots before publication. Verification covers the listed structures in that version only, not the world spawn, chest loot or other versions. About verified seeds
Spawn and nearest structures
Predicted with the seed map’s Java 26.3 model and not checked in game. Distances are measured from the estimated spawn.
- Estimated spawn
- X 16, Z 0
- Surface height
- About Y 77
- Spawn biome
- Plains
Nearest structures
| Structure | X | Z | From spawn |
|---|---|---|---|
| Abandoned camp | 48 | 0 | 32 blocks |
| VillagePlains village | 0 | 80 | 82 blocks |
| Ocean ruin | 0 | 96 | 97 blocks |
| Shipwreck | 112 | 16 | 97 blocks |
| Ruined portal | 112 | 16 | 97 blocks |
| Trial chambers | 16 | 304 | 304 blocks |
| Buried treasure | -407 | -23 | 424 blocks |
| Ocean monument | 672 | -224 | 693 blocks |
| Jungle temple | 1344 | 144 | 1,336 blocks |
| Trail ruins | 1408 | 48 | 1,393 blocks |
| Ancient city | -1008 | 1760 | 2,036 blocks |
| Woodland mansion | -784 | 2112 | 2,258 blocks |
| IglooBasement | -2288 | -1488 | 2,743 blocks |
| Witch hut | 1392 | 2576 | 2,920 blocks |
| Pillager outpost | -2976 | -704 | 3,074 blocks |
No desert pyramid within 4,096 blocks of spawn.
Nearest strongholds
| Stronghold | X | Z | From spawn |
|---|---|---|---|
| Ring 1 | 1668 | -1244 | 2,068 blocks |
| Ring 1 | 420 | 2404 | 2,438 blocks |
| Ring 1 | -2428 | -956 | 2,624 blocks |
Surface biomes within 1,024 blocks
- Deep Lukewarm Ocean 27%
- Lukewarm Ocean 16%
- Ocean 13%
- Plains 8%
- Sunflower Plains 6%
- Flower Forest 6%
Biome map
The seed map shows this world’s biomes and predicted structures with its Java 26.3 model. Its markers are predictions, like the spawn facts. Only the Coordinates table was checked in game.
Open the Java 26.3 seed map

