JAVA 26.3 · VERIFIED IN GAME
Plains village on rolling coastal hills above a river
Village houses and paths climb rolling green coastal hills above a river, with open water beyond the settlement.

About this world
The plains village at -208, 73, 288 spreads over rolling green hills where a river meets the coast. The west and north views show houses on different levels, while the overhead view traces the paths between them and the water below.
A shipwreck near 80, 63, 32 is submerged at y 49–57, around z 43–51, and is not pictured clearly. The portal beneath 16, 63, 112 lies at y 47–55; its selected image shows the coastal surface above it. Trial chambers beneath 256, 96 were inspected at 257, -24, 95 in Spectator mode, producing a cutaway through the surrounding terrain.
Coordinates
Each structure was found at or near these coordinates in Java 26.3.
| Location | X | Y | Z | Teleport |
|---|---|---|---|---|
| Submerged shipwreckA surface anchor above a wreck at y 49–57 around x 84–99 and z 43–51. The hull is not clearly shown in the gallery.Shipwreck found 12 blocks away | 80 | 63 | 32 | |
| Buried ruined portalThis point is on the coastal surface above a portal at y 47–55. The selected photograph shows its surroundings, not the hidden ruin.Ruined portal found at these coordinates | 16 | 63 | 112 | |
| Trial chambersAn underground inspection point at 257, -24, 95. The selected view is a spectator cutaway; generated bounds span y -42 to 8.Trial chambers found at these coordinates | 256 | -24 | 96 | |
| Rolling-hill plains villageVillage houses and paths follow green coastal slopes above a river. The checked plains village spans y 62–90.Plains village found at these coordinates | -208 | 73 | 288 |
Screenshots




Select a screenshot to open it at full size.
How to get there
- In Java Edition 26.3, choose Create New World, open the World tab and enter seed 150790707761055.
- Set Game Mode to Creative or turn Allow Cheats on, and press F3 to show your coordinates.
- Run /tp @s -208 108 288 to view the village hills and river. The west and north gallery views show the settlement from different angles.
- The submerged wreck lies around 92, 53, 47. For the portal, inspect below 16, 63, 112 at y 47–55 in Spectator mode; both listed y 63 points are surface anchors.
- For the trial chambers, run /gamemode spectator, then /tp @s 257 -24 95. The screenshot is a cutaway through terrain, and no surface entrance was checked.
Questions
Which structure is the main visible scene?
The plains village at -208, 73, 288 is the main scene. Three selected views show its houses and paths on rolling hills above the river and coast.
Does the portal screenshot show an exposed frame?
No. The portal lies underground at y 47–55 beneath 16, 63, 112. Its selected photograph shows the coastal surface above it.
How were the trial chambers photographed?
The inspection point was 257, -24, 95 in spectator mode. The selected screenshot camera is at y -22 and clips through surrounding blocks; it does not establish a surface entrance.
Which Minecraft edition and version were checked?
This seed was checked in Java Edition 26.3. Other Java releases and Bedrock have not been checked.
Verified in game
Verified in game in Minecraft Java 26.3 on 2026-09-30. We checked the listed locations and reviewed the in-game screenshots before publication. Verification covers the listed structures in that version only, not the world spawn, chest loot or other versions. About verified seeds
Spawn and nearest structures
Predicted with the seed map’s Java 26.3 model and not checked in game. Distances are measured from the estimated spawn.
- Estimated spawn
- X 16, Z 160
- Surface height
- About Y 72
- Spawn biome
- Forest
Nearest structures
| Structure | X | Z | From spawn |
|---|---|---|---|
| Ruined portal | 16 | 112 | 48 blocks |
| Ocean ruin | 64 | 32 | 137 blocks |
| Shipwreck | 80 | 32 | 143 blocks |
| Trial chambers | 256 | 96 | 248 blocks |
| VillagePlains village | -208 | 288 | 258 blocks |
| Buried treasure | 265 | 57 | 269 blocks |
| Trail ruins | 208 | 384 | 295 blocks |
| Abandoned camp | 432 | 384 | 472 blocks |
| Ocean monument | 304 | -784 | 987 blocks |
| Ancient city | -1056 | 992 | 1,357 blocks |
| Pillager outpost | 704 | 1568 | 1,567 blocks |
| Jungle temple | -672 | -1712 | 1,994 blocks |
| IglooBasement | -2016 | 1280 | 2,320 blocks |
No desert pyramid, witch hut or woodland mansion within 4,096 blocks of spawn.
Nearest strongholds
| Stronghold | X | Z | From spawn |
|---|---|---|---|
| Ring 1 | -92 | 1652 | 1,496 blocks |
| Ring 1 | 2052 | -876 | 2,284 blocks |
| Ring 1 | -1788 | -1244 | 2,286 blocks |
Surface biomes within 1,024 blocks
- Plains 19%
- Forest 14%
- Deep Ocean 11%
- Ocean 10%
- Lukewarm Ocean 7%
- River 7%
Biome map
The seed map shows this world’s biomes and predicted structures with its Java 26.3 model. Its markers are predictions, like the spawn facts. Only the Coordinates table was checked in game.
Open the Java 26.3 seed map

