JAVA 26.3 · VERIFIED IN GAME
Pale garden below snowy hills with a hidden forest camp
Gray pale garden trees cover a hillside beside snowy ground and a green valley, with a small camp mostly hidden beneath the neighboring canopy.

About this world
The pale garden at -70, 141, 170 covers a hillside with gray canopy, bordered by snowy slopes and greener land below. The southern and wider views show that boundary across the ridge and valley. An abandoned camp was confirmed nearby at -144, 121, 256; its listed height is above the tent level, and only a small white shape can be picked out beneath the trees in the overhead view.
Below 176, 0, an ancient city was inspected at y -51. The spectator image looks along a deepslate corridor with glass panes beside it and sculk coating the ceiling. Trial chambers below 64, -288 were inspected at y -37; their western screenshot cuts through copper and tuff blocks, with clipped terrain around the structure.
Coordinates
Each structure and biome was found at or near these coordinates in Java 26.3.
| Location | X | Y | Z | Teleport |
|---|---|---|---|---|
| Canopy-covered abandoned campThe listed y 121 is above the camp blocks, which span y 111–118. The overhead gallery shows a small white tent shape beneath canopy.Abandoned camp found at these coordinates | -144 | 121 | 256 | |
| Pale garden by snowy hillsGray canopy across a hillside beside snowy ground, with greener slopes and a valley below.Pale garden biome found at these coordinates | -70 | 141 | 170 | |
| Ancient city inspection pointCity structure confirmed below 176, 0, spanning y -52 to -22. The y -51 spectator image shows a local deepslate and sculk view, not the full city.Ancient city found at these coordinates | 176 | -51 | 0 | |
| Trial chambersChambers confirmed below 64, -288, spanning y -47 to 12. The y -37 image is a spectator cutaway through the structure.Trial chambers found at these coordinates | 64 | -37 | -288 |
Screenshots




Select a screenshot to open it at full size.
How to get there
- In Java Edition 26.3, choose Create New World, open the World tab and enter seed 8562851341419051.
- Set Game Mode to Creative or turn Allow Cheats on, and press F3 to show your coordinates.
- Run /tp @s -70 176 240 -180 26.6 to see the pale garden by snowy hills from the gallery viewpoint.
- For the camp setting, fly above -144, 156, 256 and look through gaps in the forest canopy. The tent sits below the listed y 121.
- For the city inspection, run /gamemode spectator, then /tp @s 176 -51 0. The selected view is a small portion of the city.
- Remain in spectator mode and run /tp @s 63 -37 -289 for the trial chamber cutaway. Surface entrances to either underground site were not checked.
Questions
Where is the pale garden beside snowy hills?
The checked biome point is -70, 141, 170. Its gray canopy runs along a hillside beside snow, with greener land visible in the valley below.
Is the abandoned camp visible?
The overhead image contains a small white tent shape under canopy near -144, 121, 256. The generated camp blocks are lower, at y 111–118, and the tent is not shown in a clean close view.
Does the gallery show the whole ancient city?
It shows a local deepslate and sculk view near 176, -51, 0. The city was confirmed, but the enclosed spectator photograph is not a panorama of its full layout.
Does this seed work on Bedrock or other Java versions?
We verified this world only in Java 26.3. Bedrock and other Java versions may generate different terrain and structures from the same seed.
Verified in game
Verified in game in Minecraft Java 26.3 on 2026-10-02. We checked the listed locations and reviewed the in-game screenshots before publication. Verification covers the listed structures and biomes in that version only, not the world spawn, chest loot or other versions. About verified seeds
Spawn and nearest structures
Predicted with the seed map’s Java 26.3 model and not checked in game. Distances are measured from the estimated spawn.
- Estimated spawn
- X 0, Z 0
- Surface height
- About Y 99
- Spawn biome
- Taiga
Nearest structures
| Structure | X | Z | From spawn |
|---|---|---|---|
| Ancient city | 176 | 0 | 176 blocks |
| Abandoned camp | -144 | 256 | 294 blocks |
| Trial chambers | 64 | -288 | 295 blocks |
| Trail ruins | 128 | 272 | 301 blocks |
| VillageTaiga village | 368 | 80 | 377 blocks |
| Ruined portal | 224 | 368 | 431 blocks |
| Ocean ruin | 400 | 336 | 522 blocks |
| Pillager outpost | 112 | 656 | 665 blocks |
| Shipwreck | -288 | 928 | 972 blocks |
| Igloo | 720 | -896 | 1,149 blocks |
| Ocean monument | -1344 | 848 | 1,589 blocks |
| Jungle temple | 592 | 3072 | 3,129 blocks |
No desert pyramid, witch hut or woodland mansion within 4,096 blocks of spawn. No buried treasure within 1,024 blocks of spawn.
Nearest strongholds
| Stronghold | X | Z | From spawn |
|---|---|---|---|
| Ring 1 | 164 | 1412 | 1,421 blocks |
| Ring 1 | -1628 | -684 | 1,766 blocks |
| Ring 1 | 1540 | -1100 | 1,893 blocks |
Surface biomes within 1,024 blocks
- Forest 23%
- Plains 12%
- Taiga 12%
- Meadow 6%
- Ocean 5%
- Grove 5%
Biome map
The seed map shows this world’s biomes and predicted structures with its Java 26.3 model. Its markers are predictions, like the spawn facts. Only the Coordinates table was checked in game.
Open the Java 26.3 seed map

