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JAVA 26.3 · VERIFIED IN GAME

Mushroom shore with a submerged monument and copper chambers

Gray mushroom-covered land borders a blue sea, where a cyan monument lies beneath the water and copper chamber pillars appear in a cutaway below.

Ocean monumentTrial chambersRuined portalMushroom fieldsOceanCoast
Gray mushroom-covered shore with red and brown mushrooms across blue ocean water
The mushroom-covered shoreline.From 46, 98, 356, facing south

About this world

The checked mushroom fields point at 46, 63, 426 lies offshore beside gray land with red and brown mushrooms. The northern and wider views show the land edge across open water. Farther northeast, the ocean monument near 192, 63, 160 is visibly cyan below the sea surface, with its generated structure spanning y 39–61.

Trial chambers below 192, 256 were inspected at y -38. Their northern screenshot shows part of a copper-and-tuff pillar room in spectator mode, with terrain clipping around the edges. The ocean portal near 304, 63, 352 was confirmed at y 50–59, but the overhead view only offers a faint seabed patch; the portal frame is not clearly resolved.

Coordinates

Each structure and biome was found at or near these coordinates in Java 26.3.

LocationXYZTeleport
Mushroom fields shoreAn offshore biome anchor beside gray mushroom-covered land visible across the water.Mushroom fields biome found at these coordinates4663426
Submerged ocean portalThe listed y 63 is a sea-surface anchor above portal blocks at y 50–59. Only a faint seabed patch appears in the overhead view.Ruined portal found 1 block away30463352
Trial chambers pillar roomConfirmed below 192, 256 and inspected at y -38. The structure spans y -43 to 11; the selected image is a clipped spectator view of a pillar room.Trial chambers found at these coordinates192-38256
Ocean monumentWater-level anchor above a cyan monument spanning y 39–61. Its submerged footprint is clearly visible in the southern photograph.Ocean monument found at these coordinates19263160

Screenshots

Wide ocean view toward gray coastal land dotted with large mushrooms
The wider mushroom coast.From 166, 143, 546, facing north-west
Spectator view of copper and tuff pillars in a trial chamber room with terrain clipping at the edges
Spectator view of chamber with clipped geometry at edges.From 191, -36, 257, facing north
Cyan ocean monument visible beneath blue water, seen from the south above the sea surface
Monument beneath water near mushroom coast.From 192, 98, 230, facing north
Overhead blue water above a confirmed ocean portal with only a faint patch visible on the seabed
Water above the submerged portal, with only a faint seabed patch visible.From 304, 153, 352, looking straight down

Select a screenshot to open it at full size.

How to get there

  1. In Java Edition 26.3, choose Create New World, open the World tab and enter seed -963374613974828980.
  2. Set Game Mode to Creative or turn Allow Cheats on, and press F3 to show your coordinates.
  3. Run /tp @s 46 98 356 0 26.6 to see the mushroom fields shore from the gallery viewpoint.
  4. For the monument, run /tp @s 192 98 160 and look through the sea surface at its cyan outline.
  5. For the trial chamber pillar room, run /gamemode spectator, then /tp @s 191 -38 257. The photograph is a cutaway with clipping at its edges.
  6. The portal lies below 304, 63, 352, between y 50 and 59. Inspect beneath that surface anchor in spectator mode; the overhead gallery does not show a clear frame.

Questions

Is the mushroom fields coordinate on the shore?

The checked point at 46, 63, 426 is offshore. Gray mushroom-covered land appears nearby in the northern and wider photographs.

Can I see the ocean monument through the water?

Yes. The southern photograph shows the cyan monument below the surface near 192, 63, 160. Its generated blocks span y 39–61.

What is shown in the underground chamber image?

Part of a copper-and-tuff pillar room is visible near y -38. The spectator camera clips through terrain around the room edges; the image does not establish a surface entrance.

Does this seed work on Bedrock or other Java versions?

We verified this world only in Java 26.3. Bedrock and other Java versions may generate different terrain and structures from the same seed.

Verified in game

Verified in game in Minecraft Java 26.3 on 2026-10-02. We checked the listed locations and reviewed the in-game screenshots before publication. Verification covers the listed structures and biomes in that version only, not the world spawn, chest loot or other versions. About verified seeds

Spawn and nearest structures

Predicted with the seed map’s Java 26.3 model and not checked in game. Distances are measured from the estimated spawn.

Estimated spawn
X 320, Z 464
Surface height
About Y 58
Spawn biome
Taiga

Nearest structures

StructureXZFrom spawn
Ruined portal304352113 blocks
Shipwreck176432148 blocks
Trial chambers192256244 blocks
Ocean monument192160330 blocks
Ocean ruin128176346 blocks
Trail ruins176944501 blocks
Abandoned camp432992540 blocks
Buried treasure-1831033759 blocks
Pillager outpost1104176835 blocks
Ancient city12809121,059 blocks
IglooBasement139210561,225 blocks
VillagePlains village288-7681,232 blocks
Desert pyramid-19045762,227 blocks
Jungle temple272-18242,289 blocks

No witch hut or woodland mansion within 4,096 blocks of spawn.

Nearest strongholds

StrongholdXZFrom spawn
Ring 1-921300932 blocks
Ring 11220-6521,434 blocks
Ring 1-1804-11802,686 blocks

Surface biomes within 1,024 blocks

  • Deep Ocean 17%
  • Mushroom Fields 15%
  • Ocean 10%
  • Forest 10%
  • Plains 9%
  • Old Growth Spruce Taiga 9%

Biome map

The seed map shows this world’s biomes and predicted structures with its Java 26.3 model. Its markers are predictions, like the spawn facts. Only the Coordinates table was checked in game.

Open the Java 26.3 seed map